![]() ![]() Rebalanced "pity" units given in certain chapters to fill out squads.Aside from new unit classes, new challenges, new artifacts, and new levels, Symphony of War’s DLC Legends also includes a New Game+ mode. Required deployments will still be placed in their own squad and locked as leaders for any missions they are *required* in ![]() Spear wielding infantry troops have been given some damage resistance to melee cavalry attacks Light Cavalry charge attacks are now properly aligned with the Light melee volley, rather than in the same volley as heavy cavalry charge Starting and growth of AGI for the Militia class has been increased Enemy 2+ range squads should no longer have a "blind spot" where they fail to acquire a target despite one being in range after moving Many story characters that were previously locked as leaders until late game have been unlocked after chapter 6 The Korean translation has been updated - Credit: Discord user Ludrik Adjusted scaling, fixed spacing widths for all Asian languages and updated the font(s) to use a more clearly readable variant Korean Hangul input should now properly include the "final" consonant when constructing a composite character A toggle has been added to the options menu to use "classic" portrait style New portraits are default enabled for all saves ![]() Many story characters can now be disbanded from their default squads after Chapter 6 - you are now a lot more freed up in regards to building them into other squads if you prefer New, high-quality portraits are available for all story characters As we continue to work on the Legends DLC expansion content, we have decided to release a slew of Quality of Life, graphics, and gameplay changes and bug fixes in the interim! Thank you again for everyone who has followed SoW's progression and we are excited to release new content for you soon! ![]()
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